Image Gallery

This gallery contains images from my graphics and film projects, demonstrating 2D and 3D work in painting, modeling, shading networks, lighting, and compositing.




A high-quality render of the knight from "Fight or Flight", fully textured



A toon-shaded  version of the same knight.
 

A Render of Valhalla and Bifrost
 


Another render of Valhalla and Bifrost
 
Mid-poly model of a 3D Aibo dog, for use in the RPLAY video game.
 

Another view.
 
A kitchen lit as a night city scene.
 
A kitchen lit with morning fog.
 
A procedurally-shaded rusty knife.
 

A PSD-network shaded book.
  

The tank from "Blight", fully textured.

View 2
 
CG composite on HD video, from "Blight"
 
Another CG composite from "Blight"
 

A third CG composite from "Blight"
 
Screenshot from "Goodnight Doom", A film-composite After-Effects animation
 
Goodnight Doom screenshot #2
 
Goodnight Doom screenshot #3
 

Goodnight Doom screenshot #4
 
Goodnight Doom screenshot #5
 

A high quality render of the toon-shaded robot I created for the RLAB Intro Animation.
 

Another render.
 

A low-poly castle environment made for the Brown virtual reality Cave.
 

View 2
 

View 3
 

Airplane from "Fight or Flight".
 

In-progress logo #1
 

#2
 

#3